AI Insights · Timothy · April 2022
Top 5 Space Games on iOS in Mexico - Q1 2022
Discover the performance trends of the top 5 space games on iOS in Mexico during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 space games on iOS in Mexico showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's performance based on data from Sensor Tower.
Find the Alien: Fun Adventure saw a peak in weekly downloads at 11.5K during the week of January 10, followed by a decline, stabilizing around 5.3K towards the end of March. The game also experienced fluctuations in weekly active users, reaching a high of 13.6K in mid-January and ending the quarter with approximately 9K.
Galaxy Attack: Alien Shooter maintained a steady weekly download rate, peaking at 4.7K in mid-January before gradually decreasing to around 2K by the end of March. Weekly revenue showed a peak of $1.1K in mid-February, while weekly active users reached their highest at 17.1K in mid-January, gradually declining to 13.3K by the end of the quarter.
Star Wars: Hunters™ demonstrated significant growth in weekly downloads, starting from 991 in mid-February and peaking at 5.7K by the end of the month. The game also saw an increase in weekly active users, starting at 963 and reaching 13.7K by the end of March. Weekly revenue showed modest gains, peaking at $233 in the last week of February.
Solar Smash had stable weekly downloads, peaking at 3.5K in late February. The game's weekly active users reached their highest at 21.3K at the end of February, then saw a slight decline to around 16.1K by the end of March. Weekly revenue remained relatively low, with minor fluctuations throughout the quarter.
My Little Universe experienced a gradual decline in weekly downloads, from a high of 3.2K in mid-February to 440 by the end of March. Weekly active users also showed a decreasing trend, peaking at 6.9K in mid-February and dropping to 2.6K by the end of the quarter. The game's weekly revenue peaked at $425 in late January, followed by a gradual decline.
For more detailed insights and data on the performance of these space games, visit Sensor Tower.